These are my final 9 sketches. They are posted in order.

Line-open: This was the first sketch that i finished for this project and I wanted to keep it simple, both in the code and in the color scheme. When i started this sketch i was working on the idea of intersecting lines.

Line-grid: For the grid one of these I started it based on the idea that a grid is like a guideline or an underlying structure for something to be built on top of. With that in mind I made my lines look like someone had woven a grid from string and then pulled all of the strings towards the middle on each side. Again for this one i kept the color scheme simple because i liked the idea of clean and simple lines.

Line-algorithm: For this one i really just wanted to see if i could make a spiral out of lines and as i played with the alpha levels and the variables i ended up with this. I did this one in greyscale because i liked it best when it was simple and it was consistent with the other line sketches.

ellipse-open: This was actually the second sketch that i finished for this project and I was playing around with color, rotation and translation, so when I ended up with this I just tweaked the alpha values and colors and left it because it had n almost rainbow effect.

ellipse-grid: I wanted to make a grid out of circles, however, I didnt want them all to be the same color or size exactly so i played with the sizes and ended up with something that I found much more interesting than a simple set of circles (I also played with ellipses but I didnt like them as much as the circles).

ellipse-algorithm: For this one I wanted to explore texture and rotation and size while keeping my algorithm simple. Although my other ellipse sketches were colored and I did play with colored circles I liked it best with black and white because I felt it focused more on the texture of the lines. I used a while loop for this as well because I wanted to make the algorithm as simple as possible.

polygon-open: For this I really wanted to play with the idea of randomization while keeping within restrictions so I made processing draw rectangles at given intervals however their size and color was randomized within a specific range, I also left the alpha value low and the same so that you could see the different shapes on top of one another.

polygon-grid: For this I wanted to make a pattern grid of the same polygon over and over again. I chose red and blue after lots of playing with color because I simply liked it better.

polygon-algorithm: This was the last sketch that I did during this project and it was probably also the most time consuming. This was because i wanted to play with rotating triangles as well as making them spiral out around one another and play with colors and alpha values as well (effectively combining everything that I had used thus far).